Ranked Mode Launch

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General Updates

Ranked Mode

  • Added Ranked mode. Players need 50 games played to access the mode. Only solo queue is available for set time periods each day. Players are matched by medal rank, with weekly medal updates every Tuesday.

General Changes

  • Added a 3rd casting mode called Quick Cast, which shows range and radius on key down and acts like Instant Cast on key release.

  • Added input buffering for abilities, allowing subsequent abilities to trigger after an ongoing cast.

  • Now displaying a unique ID for builds in the description section of the build browser, allowing players to share builds easily.

  • Added new control options for private lobbies, including shuffling players between teams and allowing duplicate heroes.

  • Added per-player voice volume slider accessible via the ESC menu.

  • Added new visual and audio feedback for multiple abilities, improving overall gameplay clarity.

Misc Gameplay

  • Troopers attack range vs Lane Guardians reduced from 13.5m to 12m, with additional adjustments to camp and vault spawn timings.

  • Guardian damage vs players increased by 20%, adding more challenge to early engagements.

  • All heroes' movement speed increased by 0.3, with a slight decrease in Enduring Speed bonus to balance.

Hero Updates

Abrams hero portrait

Abrams

Seismic Impact

Seismic Impact

Buffs

  • Health per boon increased from 32 to 34 (1048 vs 1046 total)

Nerfs

  • Base health reduced from 600 to 570

Changes

  • Seismic Impact now allows for some very minor movement to help nudge around small objects

Bug Fixes

  • Fixed shoulder charge sensitivity bugs that allowed you to turn more than intended
Bebop hero portrait

Bebop

Sticky Bomb

Sticky Bomb

Buffs

  • Sticky Bomb growth increased from 2.5% to 4% per stack

Nerfs

  • Sticky Bomb now loses 2 stacks on death
  • Sticky Bomb now has 15 max stacks
Hook Blade

Hook

Buffs

  • Hook range increased from 25m to 30m
  • Hook now also hits enemy troopers, killing them instantly

Bug Fixes

  • Fixed some cases where Hook would grab players from around corners
Hyper Beam

Hyper Beam

Buffs

  • Hyper Beam duration increased from 8s to 10s

Nerfs

  • Hyper Beam movement slow reduced from 30% to 25%
  • Hyper Beam duration no longer scales with Spirit Power
Exploding Uppercut

Uppercut

Buffs

  • Uppercut now applies a 15% Fire Rate slow in the landing radius for 5s. Scales with Spirit Power (0.2)
Dynamo hero portrait

Dynamo

Quantum Entanglement

Quantum Entanglement

Buffs

  • Quantum Entanglement T3 now also reduces cooldown by 4s

Nerfs

  • Quantum Entanglement cooldown increased from 12.5s to 15s

Bug Fixes

  • Fixed Kinetic Pulse T2 tooltip to clarify that it affects bullets only and not melee damage
Grey Talon hero portrait

Grey Talon

Base Stats

Base Stats

Buffs

  • Base bullet damage now scales with Spirit Power (0.1)
  • Base stamina increased from 3 to 4

Nerfs

  • Fire Rate no longer scales with Spirit Power
  • Move Speed no longer scales with Spirit Power
  • Arrow cycle time increased from 0.45s to 0.55s (overall dps unchanged)
Guided Owl

Guided Owl

Buffs

  • Guided Owl 3s grace period for kill increased to 4s

Bug Fixes

  • Fixed Guided Owl colliding with nearby objects during cast
  • Fixed Guided Owl grace period still requiring that he gets the kill, rather than the target just die
Rain of Arrows

Rain of Arrows

Bug Fixes

  • Fixed Rain of Arrows alternate cast causing you to hit the ground soon after cast
Haze hero portrait

Haze

Fixation

Fixation

Buffs

  • Fixation max stacks increased from 30 to 40

Nerfs

  • Fixation T3 reduced from +0.2 to +0.15
Bullet Dance

Bullet Dance

Buffs

  • Bullet Dance base ability now grants 2 Targets Hit Per Shot
  • Bullet Dance T3 now grants +40% Evasion and +2 Bullet Dance Speed

Nerfs

  • Bullet Dance no longer grants +15% Fire Rate
  • Bullet Dance base ability no longer grants +25% Evasion
Infernus hero portrait

Infernus

Catalyst

Catalyst

Buffs

  • Catalyst T3 Damage Amp increased from 15% to 20%

Nerfs

  • Catalyst Damage Amp reduced from 25% to 20%
Ivy hero portrait

Ivy

Flight

Flight

Changes

  • Improved default camera position
  • Take Flight control keys are now similar to Vindicta's

Bug Fixes

  • Fixed some issues with control on Take Flight when near a wall
Lady Geist hero portrait

Lady Geist

Essence Bomb

Essence Bomb

Bug Fixes

  • Fixed a bug that could cause some units to take more damage than intended with Essence Bomb when multiple targets are hit
Life Drain

Life Drain

Changes

  • Life Drain can now be alternate-casted on allied heroes
  • Added double tap accidental protection for Life Drain to help against instant cancellations
Malice

Malice

Changes

  • Malice slow duration reduced from 6s to 4s
  • Malice amp duration reduced from 16s to 13s
  • You can now see how many Malice stacks you have on you as the opponent
Lash hero portrait

Lash

Base Stats

Base Stats

Nerfs

  • Flog Heal vs heroes reduced from 80% to 70%
  • Flog Heal vs creeps reduced from 30% to 25%
Bullet Damage

Bullet Damage

Nerfs

  • Base bullet damage reduced from 10 to 9
McGinnis hero portrait

McGinnis

Mini Turrets

Mini Turrets

Buffs

  • Mini Turrets cooldown reduced from 30s to 24s
  • Mini Turrets recharge time reduced from 5s to 3s
  • Mini Turrets cast range increased from 15m to 20m
  • Mini Turret spawn time reduced from 1s to 0.25s
  • Mini Turret attack delay reduced from 0.35s to 0.2s

Nerfs

  • Mini Turrets T1 no longer grants +1 charge
  • Mini Turrets duration reduced from 30s to 24s
  • Mini Turrets health scaling reduced from 30% to 20%
  • Mini Turret damage reduction against troopers/neutrals increased from -40% to -50%
  • Mini Turret damage reduction against objectives increased from -60% to -70%

Bug Fixes

  • Fixed Ricochet not bouncing off of Mini Turrets
Heavy Barrage

Heavy Barrage

Buffs

  • Heavy Barrage radius increased from 4.5m to 5m
Bullet Resist Shredder

Bullet Resist

Buffs

  • Now has +15% Bullet Resist
Mirage hero portrait

Mirage

Djinn's Mark

Djinn's Mark

Buffs

  • Djinn's Mark scaling from spirit power increased from 0.4 to 0.55
  • Djinn's Mark reveal duration increased from 2s to 3s

Nerfs

  • Djinn's Mark base damage reduced from 16 to 12
Traveler

Traveler

Buffs

  • Traveler T3 fire rate increased from 20% to 30%

Changes

  • Traveler now causes your camera to move to the destination during the channel
  • Traveler T1 is now '+2 m/s' (was -20s cd)
  • Traveler T2 is now '-30s cd' (was +2 m/s)
Tornado

Tornado

Changes

  • Tornado now uses a range for its travel distance instead of a travel duration (scales with range increase)
  • Enemies that have already been hit by Fire Scarabs now let the next scarab projectile pass through them
Paradox hero portrait

Paradox

Base Stats

Base Stats

Buffs

  • Bullet growth per boon increased from 0.33 to 0.45
Time Wall

Time Wall

Nerfs

  • Time Wall bullet duration reduced from 1s to 0.7s

Bug Fixes

  • Fixed Time Wall not being spawned when looking down while casting
Paradoxical Swap

Paradoxical Swap

Buffs

  • Paradoxical Swap T1 now reduces cooldown by 15s
  • Paradoxical Swap T3 now increases range by 20m

Nerfs

  • Paradoxical Swap cooldown increased from 48s to 65s
  • Paradoxical Swap range reduced from 30m to 25m
Pulse Grenade

Pulse Grenade

Buffs

  • Pulse Grenade Damage Amp per Stack increased from 5% to 6%
  • Pulse Grenade T3 now also increases the radius by 1m per pulse

Nerfs

  • Pulse Grenade radius reduced from 7m to 6m
Seven hero portrait

Seven

Base Stats

Base Stats

Nerfs

  • Movespeed scaling with Spirit Power reduced from 0.028 to 0.02
Base Regen

Base Regen

Buffs

  • Base regen increased from 1.5 to 3
Lightning Ball

Lightning Ball

Buffs

  • Lightning Ball T3 increased from +1m to +2m
Shiv hero portrait

Shiv

Slice and Dice

Slice and Dice

Buffs

  • Slice and Dice Spirit damage scaling increased from 1.2 to 1.3
  • Slice and Dice T1 improved from -3.75s to -4s
Barrage

Rage

Buffs

  • Rage buffer duration increased from 7s to 12s (how long it stays before starting to decay)

Nerfs

  • Rage decay rate reduced from 0.35 to 0.25
Vindicta hero portrait

Vindicta

Base Stats

Base Stats

Nerfs

  • Bullet damage growth per boon reduced from 0.79 to 0.55
  • Health growth per boon reduced from 20 to 15

Changes

  • Reverted recent falloff damage changes
  • Fall off increased from 58m (default) to 64m
Flight

Flight

Buffs

  • Flight T2 now increases flight duration by 6s
  • Flight bonus move speed above base now scales at 50% effectiveness

Nerfs

  • Flight duration no longer scales with Spirit Power

Changes

  • Shooting while flying now has similar speed impact as on the ground
  • Flight air acceleration decreased a little
Bullet Damage

Bullet Damage

Nerfs

  • Gun cycle time increased from 0.22 to 0.26 (dps rescaled to remain the same, after the above changes are calculated in)
Stake

Stake

Nerfs

  • Stake duration reduced from 2s to 1.75s
Assassinate

Assassinate

Buffs

  • Assassinate bonus souls is now unsecured
Crow Familiar

Crow Familiar

Nerfs

  • Crow Familiar % damage no longer affects Mid Boss
Viscous hero portrait

Viscous

Base Stats

Base Stats

Bug Fixes

  • Fixed Superior Stamina dash count not working with Goo Ball
Goo Ball

Goo Ball

Nerfs

  • Goo Ball stun duration reduced from 1s to 0.7s

Changes

  • Goo Ball no longer triggers on hit effect while in Ethereal Shift
Splatter

Splatter

Buffs

  • Splatter Spirit damage scale increased from 1.5 to 1.9

Nerfs

  • Splatter base damage reduced from 100 to 90
  • Splatter T2 reduced from +70 to +60
Puddle Punch

Puddle Punch

Bug Fixes

  • Fixed Instant Cast not working for Puddle Punch
Warden hero portrait

Warden

Alchemical Flask

Alchemical Flask

Buffs

  • Alchemical Flask cooldown reduced from 14s to 12s
  • Alchemical Flask damage increased from 55 to 65
  • Alchemical Flask T1 is now +1 Stamina Reduction
  • Alchemical Flask T2 is now +50 Damage
Last Stand

Last Stand

Buffs

  • Last Stand range increased from 12m to 13m

Nerfs

  • Last Stand channel duration reduced from 2.2s to 2s
Wraith hero portrait

Wraith

Card Trick

Card Trick

Nerfs

  • Card Trick spirit scale reduced from 1.2 to 1.1
  • Card Trick generation via melee reduced by 50%
Yamato hero portrait

Yamato

Power Slash

Power Slash

Buffs

  • Power Slash T2 now also reduces cooldown by 2s

Nerfs

  • Power Slash cooldown increased from 8.5s to 10.5s
Shadow Transformation

Shadow Transformation

Nerfs

  • Shadow Transformation no longer grants you bullet and spirit resist
  • Shadow Transformation duration reduced from 4.5s to 4s
Mo & Krill hero portrait

Mo & Krill

Combo

Combo

Buffs

  • Combo cooldown reduced from 95s to 75s

Changes

  • Combo T1 now grants +30% Bullet Resist While Channeling (no longer grants -28s CD)
Pocket hero portrait

Pocket

citadel_weapon_astro_set_shotgun

Shotgun

Nerfs

  • Shotgun falloff start reduced from 22m to 16m
Enchanter's Satchel

Enchanter's Satchel

Changes

  • Enchanter's Satchel damage now respects line of sight
  • Enchanter's Satchel now shows an aoe indicator for Pocket while channeling
Affliction

Affliction

Nerfs

  • Affliction DPS Spirit Power scaling reduced from 0.4 to 0.34
Barrage

Barrage

Buffs

  • Barrage T3 now also increases radius by 2m

Nerfs

  • Barrage radius reduced from 6.5m to 4.5m
Trapper hero portrait

Trapper

Silktrap

Silktrap

Buffs

  • Trap damage scaling with Spirit Power increased from 0.3 to 0.5

Changes

  • New hero added with unique trap abilities and high mobility
  • All traps now trigger faster than other similar abilities

Item Updates

weapon Items

Monster Rounds
Monster Rounds

Nerfs

  • Weapon damage against NPCs reduced from 35% to 30%
Restorative Shot
Restorative Shot

Nerfs

  • Weapon damage reduced from 8% to 7%
Basic Magazine
Basic Magazine

Buffs

  • Ammo increased from 24% to 26%
Melee Charge
Melee Charge

Nerfs

  • Cooldown increased from 10.5s to 16s
Long Range
Long Range

Buffs

  • Ammo increase from 20% to 25%
Tesla Bullets
Tesla Bullets

Buffs

  • Spirit scaling increased from 0.13 to 0.16
Alchemical Fire
Alchemical Fire

Changes

  • Now behaves like other grenades and does not bounce off walls
  • Base DPS increased from 45 to 55
Toxic Bullets
Toxic Bullets

Nerfs

  • Buildup is now 15% slower
Frenzy
Frenzy

Buffs

  • Low HP threshold increased from 40% to 50%
Ricochet
Ricochet

Nerfs

  • Range reduced from 14m to 11m
Improved Silencer
Silencer

Buffs

  • Spirit power increased from 12 to 18
Vampiric Burst
Vampiric Burst

Buffs

  • Active ammo increased from +50% to +75%
  • Cooldown reduced from 37s to 34s
Spiritual Overflow
Spiritual Overflow

Buffs

  • Upon full buildup, grants +35% fire rate
  • Activated spirit power increased from +45 to +50

Nerfs

  • No longer grants +20% fire rate
Return Fire
Return Fire

Nerfs

  • Cooldown increased from 25s to 30s
  • Active bullet resist reduced from 25% to 20%

vitality Items

Healing Rite
Healing Rite

Buffs

  • Regen duration increased from 17s to 19s (same total heal)
Extra Regen
Extra Regen

Buffs

  • Regen increased from 2.8 to 3
  • Ammo increased from 8% to 10%
Extra Stamina
Extra Stamina

Buffs

  • Stamina recovery increased from 14% to 16%
  • Now grants +25 Health

Nerfs

  • Fire rate reduced from 7% to 6%
Extra Health
Extra Health

Buffs

  • Weapon damage increased from 5% to 6%
Enduring Speed
Enduring Speed

Nerfs

  • Movespeed bonus reduced from 1.4 to 1.1
  • Slow resist reduced from 40% to 35%
Restorative Locket
Restorative Locket

Buffs

  • Spirit resist increased from 8% to 10%
  • Now grants +1 Sprint
Healing Nova
Healing Nova

Buffs

  • Spirit power increased from +4 to +6
Combat Barrier
Combat Barrier

Nerfs

  • Weapon damage reduced from 25% to 22%
Fortitude
Fortitude

Buffs

  • Health increased from +300 to +325
Lifestrike
Lifestrike

Buffs

  • Heal increased from 55% of melee damage to 65%
Superior Stamina
Superior Stamina

Buffs

  • Stamina recovery increased from 20% to 25%
Veil Walker
Veil Walker

Buffs

  • Speed increased from 3 to 4
Majestic Leap
Majestic Leap

Nerfs

  • Cooldown increased from 23s to 26s
Rescue Beam
Rescue Beam

Nerfs

  • Cast range reduced from 36m to 32m
Leech
Leech

Buffs

  • Weapon damage increase from +15% to +20%
  • Spirit power increased from +12 to +18
Siphon Bullets
Siphon Bullets

Buffs

  • HP steal per bullet increased from 45 to 50

spirit Items

Extra Spirit
Extra Spirit

Buffs

  • Spirit power increased from 9 to 10
Ammo Scavenger
Ammo Scavenger

Buffs

  • Max stacks increased from 10 to 20

Nerfs

  • Spirit power per soul reduced from 2 to 1
Withering Whip
Withering Whip

Buffs

  • Now grants +100 bullet shield
  • Cooldown reduced from 26s to 22s

Nerfs

  • No longer grants +50 Health
Cold Front
Cold Front

Buffs

  • Cooldown reduced from 34s to 28s
Mystic Vulnerability
Mystic Vulnerability

Bug Fixes

  • Fixed stacking with Escalating Exposure
Slowing Hex
Slowing Hex

Nerfs

  • Slow reduced from 30% to 25%
Improved Spirit
Improved Spirit

Buffs

  • Spirit power increased from +23 to +28
Improved Burst
Improved Burst

Nerfs

  • Max health damage reduced from 9% to 7%
Knockdown
Knockdown

Buffs

  • Cooldown reduced from 48s to 40s
Ethereal Shift
Ethereal Shift

Changes

  • Can no longer end it early
Torment Pulse
Torment Pulse

Changes

  • Pulse interval is now fixed and does not get reduced with cooldown reduction
Superior Cooldown
Superior Cooldown

Buffs

  • Now grants +100 spirit shield
Escalating Exposure
Escalating Exposure

Nerfs

  • Spirit resist on damage reduced from -15% to -12%
  • Amp per stack reduced from 6% to 5%
  • Duration reduced from 15s to 12s
Refresher
Refresher

Nerfs

  • Cooldown increased from 212s to 230s
Mystic Reverb
Mystic Reverb

Nerfs

  • Slow reduced from 50% to 40%