Hero Labs & Game Balance Changes
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Hero Labs & Game Balance Changes

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General Updates
New Features
- •
Added Hero Labs with 6 new experimental heroes: Holliday, Calico, Wrecker, Fathom, Viper and Magician
- •
Added Commends system to recognize players you've enjoyed playing with
- •
Added new character shader for improved player visibility
Hero Updates

Abrams

Base Stats
Changes
- Melee attack rate reduced by 15%
- Gun falloff damage starts at 20m instead of 22m

Shoulder Charge
Bug Fixes
- Fixed some cases where Shoulder Charge would do a 180/360 on spell cast
- Fixed Shoulder Charge sliding against wall surfaces incorrectly

Seismic Impact
Bug Fixes
- Fixed sometimes getting stuck on objects

Bebop

Base Stats
Buffs
- Bullet damage growth increased from 0.29 to 0.33
Changes
- No longer gains 1% Bullet Resist per boon
- Now gains 1% Spirit Resist per boon

Sticky Bomb
Nerfs
- Now loses 20% of your stacks on death (rounds up)

Hook
Buffs
- Now returns troopers 75% faster than normal

Grey Talon

Base Stats
Buffs
- Base regen increased from 2 to 2.5
- Gun spirit scaling increased from 0.1 to 0.13
- Movespeed now scales with Spirit Power again

Rain of Arrows
Buffs
- Strafe speed with stamina increased by 30%

Infernus

Afterburn
Nerfs
- T1 reduced from 30% to 25%

Ivy

Base Stats
Buffs
- Base bullet damage increased from 4.5 to 5
Nerfs
- Bullet damage growth reduced from 0.39 to 0.36

Air Drop
Nerfs
- Slow reduced from 35% to 30%

Kelvin

Arctic Beam
Nerfs
- Slow reduced from 50% to 40%

Frost Grenade
Nerfs
- T2 heal reduced from 145 to 125

Frozen Shelter
Bug Fixes
- Fixed not freezing weakened patron

Lady Geist

Malice
Buffs
- T2 now also increases damage amp by 7%
Nerfs
- Slow reduced from 20% to 15%
- Debuff duration reduced from 13s to 9s
- Damage Amp reduced from 15% to 8%
Bug Fixes
- No longer causes you to un-zoom on cast

McGinnis

Base Stats
Buffs
- Gun spin decay rate improved from 0.65 to 0.25

Mini Turrets
Buffs
- Cooldown reduced from 24s to 18s
- Spirit resist increased from 60% to 80%

Spectral Wall
Nerfs
- Slow reduced from 25% to 20%
- T1 damage amp reduced from 25% to 15%

Heavy Barrage
Buffs
- T2 cooldown improved from -47s to -50s
Nerfs
- Cooldown increased from 106s to 140s
- T1 slow reduced from 35% to 30%
Changes
- Minimum range increased from 6m to 7m

Mirage

Fire Scarabs
Buffs
- T3 max health steal increased from +70 to +80

Djinn's Mark
Buffs
- T3 cooldown between multipliers improved from -0.5s to -0.75s

Traveler
Buffs
- Fire Rate increased from 20% to 30%
- T2 cooldown reduction improved from -30s to -40s
- T3 now grants Unstoppable for 3s on arrival

Mo & Krill

Base Stats
Changes
- Now has 20% Headshot Crit reduction

Burrow
Buffs
- Bullet and spirit resist now persist while spinning out of the burrow

Paradox

Pulse Grenade
Buffs
- T2 improved from -7.5s to -8s
Changes
- Pulses are now expressed as a duration rather than a fixed pulse count
- T1 changed from +1 Pulse to +0.8s Duration

Kinetic Carbine
Buffs
- T2 improved from -9.5s Cooldown to -10s
- Shots cannot miss due to evasion
- Can now pierce breakables
- Now does 15% more damage on a headshot
Changes
- Sound level reduced a little bit
Item Updates
spirit Items

Buffs
- Bullet Resist increased from 6% to 7%
Nerfs
- Ability Range reduced from 18% to 15%

Buffs
- Duration increased from 30s to 35s

Nerfs
- Slow reduced from 25% to 20%

Buffs
- Now grants +75 Spirit Shield

Buffs
- Projectile speed increased by 30%

Buffs
- Now does double damage to NPC units

Buffs
- Now grants +8% Weapon Damage
Nerfs
- Ability Duration reduced from 16% to 14%

Changes
- No longer grants +5% Bullet Resist
- Now grants +15% Melee damage resistance

Changes
- When the passive procs, you no longer get slowed when shooting (similar to Fleetfoot)
- Movespeed reduced from +3 to +2

Buffs
- Non-Imbued Ability Range increased from 25% to 26%
- Bullet Resist increased from 12% to 13%

Buffs
- Health bonus increased from 100 to 140
Nerfs
- Slow reduced from 30% to 25%

Buffs
- Max HP Damage increased from 7% to 9%
- Threshold damage increased from 125 to 200

Buffs
- Spirit Shield increased from 100 to 150

Buffs
- Non-Imbued duration increased from 26% to 27%
- Imbued duration increased from 32% to 33%

Changes
- Active no longer grants 14 spirit power or reloads
- Active now grants +3 Movespeed for 5 seconds after returning
- Active now grants +40% Spirit Resist for 5 seconds after returning
- Now grants +6 Spirit Power

Buffs
- Spirit Power increased from 28 to 30

Buffs
- Spirit Power increased from 60 to 65
- Weapon Power increased from 25% to 30%

Nerfs
- Spirit Amp Per Stack reduced from 5% to 4%

Nerfs
- Slow now only affects the primary target
- Spirit Lifesteal, Spirit Resist, and Ability Range reduced from 15% to 14%
vitality Items

Changes
- No longer grants +25 Health

Buffs
- Bonus Health increased from +25 to +35

Changes
- Now upgrades into Fortitude

Nerfs
- Slow Resist reduced from 35% to 30%

Buffs
- Ammo increased from 15% to 20%

Nerfs
- Cooldown increased from 26s to 45s
- Getting shot while in the air disables the drop-down ability

Nerfs
- Pull speed reduced by 20%
- Sprint reduced from +2 to +1

Buffs
- Health increased from 325 to 365
- Restore delay reduced from 11s to 10s
- Weapon Damage increased from 25% to 27%
Changes
- Now upgrades from Extra Health

Buffs
- Bullet Shield increased from 200 to 250
- Spirit Shield increased from 200 to 250

Buffs
- Spirit Power increased from 8 to 12

Nerfs
- Cooldown increased from 212s to 240s
Changes
- No longer grants +15% Cooldown Reduction

Buffs
- Max HP Steal Per Bullet increased from 50 to 55

Changes
- Now has 12% Cooldown Reduction
- No longer grants Spirit Power

Changes
- No longer grants 15% Bullet Resist
- Now grants +15% Spirit Resist

Changes
- No longer grants +15% Spirit Resist
- Now grants +15% Bullet Resist
- No longer grants 1 Move Speed

Nerfs
- Slow reduced from 35% to 30%
- Slow radius reduced from 14m to 12m
weapon Items

Nerfs
- Weapon Damage reduced from 7% to 6%
- Cooldown increased from 5.5s to 6s

Buffs
- Fire Rate increased from 9% to 10%

Nerfs
- Resist vs NPCs reduced from 30% to 25%

Buffs
- Bullet Shield Health increased from 50 to 65
- Weapon damage increased from 12% to 13%
Nerfs
- Bullet Velocity reduced from 25% to 20%

Nerfs
- Weapon Damage reduced from 15% to 12%
- Health reduced from 100 to 75

Changes
- No longer grants +25% Ammo
- Now has -20% Reload Time

Changes
- No longer grants -20% Reload Time
- Now grants +18% Ammo

Nerfs
- Cooldown increased from 5.25 to 5.75
Changes
- Proc cannot miss due to evasion

Buffs
- Now grants +20% Slow Resistance

Changes
- No longer grants +20% Ammo
- Now has -20% Reload Time

Changes
- Proc cooldown can now be reduced by cooldown reduction

Changes
- Now grants +12% Spirit Resist
- No longer grants +18% Bullet Resist
- Now grants +25% Melee Damage Resistance

Buffs
- Proc now pierces evasion

Buffs
- Health increased from 150 to 175