Bebop Overhaul
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Bebop Overhaul
Image: undeadlock.gg
General Updates
General Changes
- •
Pause no longer restricted before 3 minutes (we plan to bring this back in the future, but we want to allow this for now while we are early and have technical issues sometimes)
- •
Updated Heavy Barrage sound
Hero Updates
Bebop
Sticky Bomb
Changes
- Sticky Bomb no longer has a cap (was 15 stacks)
- Sticky Bomb scaling per hero reduced from 4% to 3% (previous uncapped was 2.5%)
- Sticky Bomb still loses 2 stacks on death
Hook
Changes
- Fixed some hook bugs causing it to sometimes not grab heroes near cover but still in collision range
- Hook collision against troopers reduced to 12 (default is 33)
- Hook no longer kills troopers (so you can bomb/uppercut/melee them)
Hyper Beam
Changes
- Hyper Beam duration increased from 10s to 11s
Vindicta
Base Stats
Buffs
- Movespeed increased from 8.3 to 9
Changes
- Movespeed increased from 8.3 to 9
Item Updates
spirit Items
Torment Pulse
Changes
- Torment Pulse now scales with cooldown again
- Spirit power scaling reduced from 0.33 to 0.3